

A quick coding exercise in exploring GameMaker Studio 2 Basic Bustout is my coding project in order to familiarize myself with GameMaker Studio 2 and the new IDE it introduced. Figured the quickest and best way to do so would be to break out (pun intended) one of the best beginner game programmer exercises - Breakout (or Arkanoid, or Alleyway or however you remember the basic ball and brick game). Basic Bustout has 5 different playfields that will loop through until you lose. Every 2,000 points ...

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