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Simulation, Arcade · 2014 · Released
Sergey Plyasov · March 5, 2014 · iOS
Nobody has tracked this yet.
The “court” consists of 15 divots with 2 bumpers at the bottom (one for the Red Team, one for the Blue). Each divot is numbered and the object is to launch the ball into the opponents basket by pressing the button of whatever divot the ball is in (which triggers the bumper, which launches the ball). It is fantastically fast paced and ridiculously competitive and luckily the first game ended in a 12-12 tie.
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