

This game is made for the Godot Wild Jam # 36 made using Godot 3.3.2 All the shaders are from : www.godotshaders.com Music and sound effect are from random free website (sorry of i forgot what website) Controls : W/A/S/D = move Pause = esc Mechanics : You grow/slower over the time You pick up gem size decrease, if you pick up Power up Gem size dramatically decrease and give you 3 seconds to kill the enemy

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