

Being A Kraken my entry for the Ludum Dare #33 "You Are a Monster" Game Jam.I created my game in 16 hours and I am still continuing to work on playability and add new features. It uses rigid body physics where each physics object models its own buoyancy. The ships start to sink if a good proportion of their volume is submerged. In contrast, the player controls a Kraken which is neutrally buoyant allowing it to travel through three dimensions.It the game you attack ships from below using stealth....


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