

Click on a candle and drag to another one to create a line. Different figures invoke different creatures. Change the number on the top left side to define the amount of candles. If you toggle the T-Pose, you can see way better how different the creatures are.This small prototype is basically to test some procedural creature generation techniques - which makes me wish this was a space game just so I could call it "Poor Mans Sky".Will probably do a writeup about it in the next few weeks. [UPDATES]...

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