

This game is taking inspiration from older generations of games, it being 2D in nature it keeps the concept light and simple, your aim is to destroy as many enemies as you can and survive as long as you can and gain points in the mean time. Lead Programmer - Oscar Duffield Technical and Engine Work - Oscar Duffield Sounds Effects - Yaseen Amijee Character Art - Kody Ebanks Art and VFX - Edward Moore, Michael Moloney Background Art - Michael Moloney Controls: Right Mouse Button - Fire "A" - Move ...

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