

Made in 72 hours for a game jam: Cult of Jabrils Stay@Home Jam - May 11, 2020! The theme: "The more you use an action, the worse it will perform." As a result, everything in this game is constantly degrading in its condition. You wake up in a deserted lab with no idea who, what, when, where or why you are, with nothing but the computer logs of deceased crew members to guide you. The threat inside the ship is constantly growing. Can you persevere? Your weapons, armor and even the biomass that you...






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