

The project is based on the Nostalgia prompt for the Search for a Star competition 2022. Personally, I chose Bioshock as my base as it is a game that marked me during my teenage years. It has always fascinated me, so Im very happy I finally got to build a homage to it. Showcased on UE 4. and built mainly on Blender, Substance Suite and Houdini. I started playing it years after its release and still, its world absolutely fascinated me. Raptures architecture is Art Deco mixed with Art Nouveau, thi...



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