

Made in 2015.Birch is a small puzzle-platformer about codependency, made in GameMaker Studio. This is technically the first video-game I made seriously. I was heavily inspired by Jonathan Blows Braid, and I wanted to be able to use puzzles in an artistic and meaningful way. Im writing this a couple of years after the games creation. There are plenty of things that I would have done differently if I were to make the game again, but Im genuinely proud of my work on this project, and I can think of...

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