

This game was made as part of the Spring Xanderjam in 7 days. the theme was evolution, and (after some research) I decided to use birds as a key aspect, as they are usually the first creatures used when teaching evolution (Darwin and the Finches). I initially was going to go for a more realistic approach with actual wing physics and advanced controls, but the physics required quickly dawned on me, so i turned to more game-like movement and mechanics instead, with EXP points, level-ups, and abili...




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