

This cart was mostly just the result of me learning how to mess around with memcpy() -- it turns out that you can do some pretty fun stuff this way. The reflection at the bottom of the screen is created by grabbing part of the screen from memory and overwriting later addresses, in reverse row order. The ripple is done by literally writing to addresses which are further ahead or slightly behind of the normal translation.I wrapped this up as a very simple game, because I couldnt find an actual wor...



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