

First full game made with the help of GameDev with their Complete C# Game Developer 2D course on Udemy. Like other block breaker games, the intention is to destroy all the blocks on the screen in order to move on to the next level by bouncing a ball around with a paddle. Some blocks are unbreakable, but are just there to impede you. And some blocks just take a couple hits before they are considered destroyed. For this game I was merely attempting to improve my gameplay programming skills with C#...

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