

Instruction: WASD to move, Mouse to look around. Stay on track and avoid running into obstacles. Collect blue boxes for clearer sights. Using Unity Engine for game play, Maya and Zbrush for modeling, Houdini FX for simulation. Reflection: An autobiographic game for Intermediate Game Dev Midterm. The metaphor of this game is me going though different life situations while trying to stay on my track and keep a clear sight, both spiritually and physically (I have severe myopia.) I want this game to...

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