

A game where the player, as an AI inside a computer of a colony spaceship, have the task to decide when and why is a good idea to spend its ship energy, taking into consideration the nature and intentions on these situations and advices. Each decision the player makes saves or spend the ships energy and modify the moral and storyline over the crew aboard the spaceship. The final goal is to make good decisions to make it until the new planet humans want to colonize, without (much) incidents. But ...



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