

Battle and capture creatures inside a dungeon that changes every run. Use movement and the strengths of the elements to your advantage to make it to the top! Made for the 7 Day Roguelike Jam 2022. There is more content and polish I wish I could implement (like sound :D ) so Im planning to continue this project occasionally. Feel free to follow me for potential updates. Also I acknowledge this isnt a project rooted in grid-based movement but I believe the procedurally generated map, the invisible...

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