

Game made for the Godot Wild Jam 44, with the theme Fragile. The following optional challenges were also taken: - "No health bar": Add a health system thats not a UI element - "Boss theme intensifies": Add music that reacts to gameplay intensity* - "Level menu": The main menu is also a playable level** * This only happens in the first song in the menu, which was composed by me. ** Since this game is not set in levels, it was assumed to be "playable" generally ---------------------------------- T...





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