

BreakpointWARNING: MIGHT NOT RUN IN SAFARI For our midterm project, we decided to create an art game about relationships. After many discussions about our personal experiences and what we wanted to draw on for inspiration, we decided to center the game on the idea that past relationships never truly fade away. To achieve this, we started out by looking at the tile-based game examples, before settling on a simple semi-procedurally generated open world game. The player character is meant to move a...

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