

Third year team project, in which the team was tasked with remaking a Golden Age arcade game for the web. CONTROLS: WASD - Move Mouse- Aim/Turn (note that there is vertical inversion) Left mouse/space - Fire Right mouse/C - Capture Escape - Pause CREDITS: Eric Bergner - Ship model, Human Models, story, UI sprites Matthew Harris - Character Control, World Generation Oliver Lancashire - UI programming, UI design, Accessibility Aidan McHugh - AI, Dynamic Difficulty Adjustment Tomas Pribyl - World m...





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