

Presenting Brian Walkers traditional 26-level crawl to the Amulet of Yendor where youll succeed or die (over and over) trying. Theres one way to win but an infinite number of ways to die. Game play focuses on a smooth learning curve with strategic depth and intuitive/beautiful appearance within the strictures of ASCII/Unicode display. "...on the iPad, Brogue is an even more incredible feat than it is on the Mac: there arent a lot of roguelikes that can jump from a keyboard to a touch-based inter...




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