

Escape the spaceship youre on while dealing with an alien predator and a rogue AI that doesnt want anyone to get hurt. Brumo was an exercise in prototyping a horror game, created in a month. Credits: Massimo Gauthier - Programming and Writing Alex Laliberté-Mercier - Game Design Jeremy Dumont - Sound Design and UI Design Tay Nelson - Art Nate Gibbs Remenda - Additional Art



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