

My first project at Bradley university. We were tasked, with little C# teaching, to create a complete platformer in roughly 2 months. The goal of this project and class was to weed out people who were not willing to put in the effort, and I think I made an interesting thing. This all occurred in the fall of 2021. Originally, Brynhildr was going to be a Metroidvania, but creating a combat system that felt smooth just simply didnt seem to fit in the scope. My limited programming knowledge at the t...


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