

This is just a really rough prototype of some of the base mechanics. I need some feedback on them and on what i have so far. Controls: The player spawns in with 2 weapons that u can switch between with your scroll wheel. Each weapon has its own ability which is bound to q and you can find out for your self. If you jump alongside a white wall you can run over it giving you a movement boost and keeping you from falling. Sprint with shift, jump/doublejump with space. U can crouch/slide bound to ctr...

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