

For this project, I was inspired to take the theme of brutalist architecture, and combine it with having weird game controls (from Wow Nice Teeth) and a goofy game atmosphere . My idea was to make a game about building buildings. There would be a silhouette of a building that the player should try to build, and a bunch of blocks in a pile that they can move to construct the building. They would struggle to build the perfect building, due to several challenges: The controls are ASDW, but with the...

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