

In every strategy game, there are a few powerful strategies that dominate the entire game. This is the problem that Built aims to solve. Units are categorized into infantry, heavy, and aircraft each of these has counters to all three. This vicious rock-paper-scissors is the core of the gameplay, but dont let it distract you from other, more cunning ploys. Whether by speed, stealth, or superweapons, every faction has ways of subverting the natural cycle. Beware, too, of strategy points: secret lo...





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