

A simple bullet hell created for Godot Game Jam 3 Known Issues: - Cannot collect junk while in damaged animation - Sometimes take double damage if two instances of damage are very close together- Second enemy type doesnt always play explosion animation on destruction- SFX + Rotation continue occuring on enemy type 3 during explosion animation Credits for assets: Carvel: https://carvel.itch.io/player-spaceship https://carvel.itch.io/shoot-em-up-enemies-ships-t1 https://carvel.itch.io/eart-like-ba...

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