2019 · Released
Gman8r · July 27, 2019 · PC, Web
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This is a little experiment Ive been putting together to tweak the old mechanics of one of my old jam games based on feedback I got during the jam. Since I thought this idea had potential, I wanted to tackle the issues of large disparity between players who perform well and those who dont, the difficulty of knowing where bullets are, and making the mechanics more interesting overall. None of the levels are new (besides some minor enemy placement changes), this game was made as an experiment to see where I can take this concept. If you like or dont like something about what I changed, feel free...
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