

Made in 2012 (I think), burd was an experiment with visuals and controls made in Gamemaker. I wanted to create a satisfying representation of flight. Im not mainly a programmer, and (specifically from a coding standpoint) this is probably the most complex and nicest thing that Ive ever made.Blue Peaches Collecting all the Blue Peaches doesnt cause anything to happen!!! They are just to mildly encourage exploration.Explanation of the physics/controls:Burd flies essentially by jumping over and ove...


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