

For my final university project I chose to create a vertical game slice as the sole developer. This meant that I was to be responsible for creating all aspects of the project from scripts to 3D assets. I decided to do this to test a range of skillsets that I had learned over the previous 2 years of my course. After brainstorming project ideas and concepts I decided I would make use of both 3D and 2D gameplay in a stealth based game set in the near future where AI has been implemented in a range ...






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