

When incorporating the colour pallette limitation into the game, we quickly realised that there were a few issues wed have to overcome. Shading whas the biggest. We also couldnt use lighting without it being cel shded, something that proved quite difficult when using an orthographic camera. The only differences in the colour that you will find are generated using post processing effects.

Tap to see all activity →
No reviews for Bytes yet
Be the first to write one.