

Cara is a game about a girl with a broken heart, and in order to become whole again, she must confront her inner demons, and push herself to make her life better. It is a game that involves both narrative and platforming elements. Made for GGJ 2020 in Sacramento, CA! Credits: Casey Chen: Narrative and Game Designer Christian Albiar: Composer / SFX Gabby Martinez: Character Artist Mike Henry: Level Designer / Programmer Trever Berryman: Game Design / Narrative Design


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