

NOTE: Made for the Google Cardboard headset. Roles of team members ○Jonathan Cope - Programmer / Scripter (Projectiles, Timer, Level Count and Score Count, creating and instantiating Prefabs (AudioSources),Background Music (not sound effects) ○Matthew Umana - Programmer / Scripter (Player Mechanics, Resources prefabs, instantiating block prefabs) ○Nick Smeraldo - Level Builder (finding art assets for the level and objects as well as building the particle effects and some of the sounds used) Link...




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