

Inspired by minesweeper, but made in 3d, somehow in less than two days solo. How to play Goal of the game - reach the bottom at the same time gather maximum score. Score points given by opening blocks with mines near them. To move to layer bellow you should open this block. Digits over blocks indicate how many mines around them, not counting them itself. So under zero can be mine. Updates - Reduced chance of instafail on first step - Refactoring with making more modern raycast. Maybe fixed somet...

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