

This is a first-build test of a game that I began developing back in 2017 for mobile and the Playstation Vita using Unity 3D. The current build has very basic behavior with a single test-run involving a handful of enemies to shoot at and a stack of mechanics under the hood that arent yet used. Controls are: Arrow keys to turn and space bar to fire. The game (Project title "Open Skies") is intended to have a "home map" with a strategic mission selection and a final goal of toppling the enemy base...

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