Shooter · 2020 · Released
UncreativeOutput · December 13, 2020 · Web
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A 7DFPS 2020 experiment with raycasting in pico8 with a loose approximation of a game attached. Reach the Goal! Avoid the ghosts! Maybe Shoot One! Try Again! Please dont be good enough that you can play long enough to cause the game to run out of memory! "arrow keys" - move, z - shoot, enter - pause Leaned heavily on this raycaster tutorial for better methods for sprites/floor texturing at times: https://lodev.org/cgtutor/raycasting.html Used QSort from "felice" on the pico8 forum: https://www.lexaloffle.com/bbs/?pid=50434#p50434
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Be the first to review Catch Me Time Ghost 2020 IDK Whatever.