

In this game I used the four-step process: introduce, develop, twist, and conclusion. What I introduced in the fist little segment was the pivoting platforms, which was accomplished with the platform that had a safety net beneath it. I further developed this with the jewel in the cavern pocket toward the entrance. The twist comes in the form of multiple pivoting platforms, which was surprisingly difficult to accomplish on 2 hours of sleep, and the conclusion comes from the pivoting platforms lea...

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