

What I want to do is add more behaviours and cell types, and give the user more options for playing around with the available resources, possibly threats as well. This is just a basic working prototype. Currently, cells target the nearest food source, move towards it, and collect food. They then immediately head back to their home, and the process starts again. Cells that are farther from a food source tend to suffer, since it takes them longer to collect the same amount. Cells that reach a cert...

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