

Following the events of Ceramic Shooter: Electronic Poem, the main character finds himself in an 8-dimensional normed vector-space. Its rather grey - so he decides to fill it with color. In Ceramic Painter, you fight endless waves of procedurally generated enemies, and each wave culminates with a (procedurally generated) boss. The game, however, "evolves" as you play - a bit like Hikwares Warning Forever. Enemies have six continuously-varying "stats" (bullet spread, fire rate, bullet speed, spee...

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