

Created for MakeAThing jam September 2017 using keywords: Prolong, Staccato and Mass. Stay within a safe zone before each rounds end or be eliminated, but beware as safezones have a player limit. Dash to knock opponents back and fight for control of the safezones. Dev Notes: Prolong led us down the path of survival based mechanics and to use musical chairs as a model. Staccato influenced the way we wanted to pace the games short rounds and mass was worked into the physics based movement and coll...

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