

A 2.5-D survival-type game created for the Ludum Dare 43 jam. Since this is the first time Ive done a real game jam its probably a little rough around the edges, but hey, it sorta works. Everything was created in 72 hours except the Unity engine and its default post-processing effects. The biggest sacrifice in order to fit the time limit was the ability to come up with a good title. The game itself is quite short, consisting of 7 stages of (hopefully) increasing chaos and difficulty, and feature...




Tap to see all activity →
No reviews for Champion of Survival yet
Be the first to write one.