

Charged with a Mission was an exploration of the mission-based quest mechanic, providing players with a discreet set of instructions in a non-diegetic way via a quest tracker or in this case a mission objective. This was one of my earliest full 3D games, and I took a lot of inspiration from JazzPunk and Thirty Flights of Loving. This game was originally deployed to the Unity Web Player, which is no longer supported by modern browsers. It was intended to be played in a web page, so there might be...



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