

WASD (move) - Mouse (camera) In this project, I tried to learn and apply some new concepts: ECS, ScriptableObjects, Flocking Algorithm (Boids). There are 300 chicken entities in scene. More could be added, but my pc would not keep a nice framerate. Used Scriptable Objects to handle Audio with Event Architecture. I intend to use this flock behavior algorithm in future projects, so this was a great test! References: Scriptable Objects: https://www.youtube.com/watch?v=raQ3iHhE_Kk&ab_channel=Unity F...



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