

A short interactive game with elements of horror and a slightly philosophical narrative. It started as a look at how Roland Barthes essay, The Death of the Author, may be viewed or reflected upon from the perspective of Games Creation or Ludi Creatio. Basically, I asked the question, "How does this essay transfer, when looking at games as media?" Instead of Author to Novel, its Creator to Game. The finished product breaks the 4th wall from GameObject to Player/Controller to Game Creator. Primary...






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