

This was a game made for a GameJam for The Indie Games Lab #7. It was a week long Jam with the given theme of Upgrade. So I took the twist of a person playing a clicker game and upgrading the clicker game and you being the player are inside of the game running the machines that give the player money. So you have to try your best to keep up with the demand of the persons endless upgrading. Dont get the player too frustrated by you not keeping up with his demands or its game over! This is my first...

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