

1 week project for Prototype Studio class, Spring 2017. Prompt: personal fears. This was a very different sort of project from what I usually make. Its single player, has no goal, is motivated by an attempt to convey an emotion, and is pretty personal. The fear being represented is essentially the fear of loneliness - more specifically, the idea that it can feel very difficult to get close to people, and that it often feels like other people are more easily able to get close to one another than ...

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