

"Tell me and I forget, teach me and I may remember, involve me and I learn.” ― Benjamin Franklin With this sentence in mind we developed codebox for "HackSTEM" organized by Siemens Gamesa and Spanish Startups. We won second place in the jam. All you will se here has been developed in 32 hours: Our objective with these gameapp is involve children and people into their own education. This gameapp let everyone program whatever object finds in the game wiht simple and visual code blocks. But whats s...





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