

Spent a weekend making a simple coin pusher game in Godot 4.0, inspired by the coin pusher commonly found in game centers. Spent time familiarizing myself with Blender exporting models to the Godot engine and the mapping process. Finally managed to come up with a barely playable version at the end of the weekend. There may be a low frame rate when running in a browser, which will be alleviated as the coins settle down, but it is still recommended to download the Windows version for the best expe...

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