

This was an incomplete attempt at creating a game like SimCity, but on an inhospitable planet somewhere out in space. The idea behind the game is that youve landed on some far-off world and must develop a colony, using the resources of the planet to provide for the colonists. Unfortunately, it didnt turn out anything like it should have. Im republishing it here as a warning to myself, and as a curio for anyone interested in the halcyon days of the QuickBasic development scene around the turn of ...

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