

FROM THE DEV CometQ - Endless Blockbreaker was my first published game that was made available for iOS and Android in Summer 2016. I created CometQ because I love blockbreaker games but all Ive ever wanted to do is break blocks and not get distracted by finishing levels or picking up powerups like that of the classic Arkanoid or the remakes/clones on the app stores. In CometQ, I created a game that fit my every need but sadly, did not fit the need of my players and market. In Summer 2016, I had ...






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