

This is the second project for a Computer Graphics (CGRA) course, made in WebGL. This project consists of a small scene composed of: a house a surrounding landscapea terrain with elevations, created from a shadera forest, made by trees using procedural generationa thunderstorm, composed by lightning using procedural generation an animated and controllable bird, as well as its nest. The user can use the WASD to control the bird, use R to reset the birds position and movement, and use P to pick up...



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