

Developed June 19 - Sept 18, 2022 Project lead, core gameplay, player movement, camera behavior, vfx graph particle authoring (including sword effects and energy transfers), story concept, creation of NPCs and enemies, tree models, level design, mountain model, menus, organized playtesting: Justin Chin Main theme music, world tree music, blue swordsman music, battle theme: Alan Zaring Grass system with assorted experimentation to evaluate appraoches: Liyi Zhang Sword swing and related authoring/...

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